Mission:A New War - Part One: Culling the Chaos
Contents
Part One: Culling the Chaos
Mission Briefing
The streets of Brickstown are in chaos, Character. We're getting reports of all sorts of criminals on the loose, ranging from your petty Hellion thugs to Crey scientists, all the way up to costumed villains.
These people think that they can transform the city into their world. The PPD are doing their best, but there's only so much they can do. It's time for the New Praetorians to make a show of force.
We're going to hit these criminals hard and fast and show them that we stand for order and law!
- We're on it. Tell me where one of the hotspots are.
We've got word that there's focused activity around the the Brickstown bank.
Riptide and Alec Parson are working on an issue with some Crey scientists. The rest of us will meet at our base to form a game plan. We've got a gang of villains robbing the bank, the Freakshow tearing up the place, the Hellions burning down a building full of civilians, and a group of Nemesis soldiers who are making an escape in the middle of the city.
It's a lot to handle, but we can do it, Character, with you leading the charge!
Bring Order to Brickstown
Unnecessary Solicitation
Provost Marchand's line is busy.
Mission Objective(s)
You arrive at the base to see Provost Marchand and the others
- Bring Order to Brickstown
- Speak with Provost Marchand
- 4 villains to defeat to stop the bank robbery
- Speak with Provost Marchand
You were able to help restore some order to Brickstown, but it isn't over yet!
Enemies
Council
Crey
Freakshow
Rogue Isles Villains
Notable NPCs
- Critical Mass (Rogue Isles Villains Boss)
- Giga Watts (Rogue Isles Villains Boss)
- Burning Daemon (Rogue Isles Villains Boss)
- Fallen From Grace (Rogue Isles Villains Boss)
Briefing
Alright, Character, here's the situation topside.
We've got the Freakshow running rampant in a nearby warehouse.
The Nemesis army punched a hole in the city streets with one of their machines; they're attempting to make an escape route for their soldiers.
The Hellions have begun burning down an office building with civilians trapped inside.
Finally, we've got a band of villains robbing the Brickstown bank with the Council backing them.
There's a lot to do, but you've got the New Praetorians here to help you out. We don't know these groups as well as you do; we need you to direct what everyone should take care of. We'll leave saving the bank to you.
- (Assign Pendragon's role)
- Pendragon's main skill is his strength, Character. His armor can allow him to withstand a beating, and his sword can swipe down anyone in his way. However, he is somewhat weak when it comes to enemies who use advanced tactics.
- You know that the Nemesis army employ a lot of tactics in their fighting. The Freakshow rely on brute force. The office building will be covered in smoke, so you'll need someone who can sense where people are in order to save all the hostages.
- Pendragon, save those people from the burning building.
- Pendragon heads off to handle the burning building.
- Pendragon, take care of the Freakshow.
- Pendragon leaves to fight the Freakshow.
- Pendragon, stop the Nemesis army from escaping.
- Pendragon goes off to stop the Nemesis army.
- (Assign Aurora's role)
- Aurora's main skill is her telepathy. If there's someone that needs to be found, she can do it. She won't fare very well against brute force or direct combat with enemies using tactics.
- You know that the Nemesis army employ a lot of tactics in their fighting. The Freakshow rely on brute force. The office building will be covered in smoke, so you'll need someone who can sense where people are in order to save all the hostages.
- Aurora, find those people in the burning building.
- Aurora heads off to handle the burning building.
- Aurora, take care of the Freakshow.
- Aurora leaves to fight the Freakshow.
- Aurora, stop the Nemesis army from escaping.
- Aurora goes off to stop the Nemesis army.
- (Assign Grant's role)
- Grant's main skills are his advanced tactics. He doesn't have a large amount of brute force, but his time in the IDF has taught him how to maneuver in a battlefield.
- You know that the Nemesis army employ a lot of tactics in their fighting. The Freakshow rely on brute force. The office building will be covered in smoke, so you'll need someone who can sense where people are in order to save all the hostages.
- Grant, find those people in the burning building.
- Grant heads off to handle the burning building.
- Grant, take care of the Freakshow.
- Grant leaves to fight the Freakshow.
- Grant, stop the Nemesis army from escaping.
- 'Grant goes off to stop the Nemesis army.
- I'm ready to head off.
Good luck, Character, we're counting on you!
- Thanks, Marchand.
Briefing
Good work on the bank, Character. The others have all reported in on the status of their tasks.
- Tell me Pendragon's status.
Pendragon was able to handle the Freakshow easily. They came at him with brute force, but Pendragon's might defeated them in the end.
- Tell me Aurora's status.
The Hellions were a mere hiccup for Aurora. As soon as she entered the building, she disabled all of them, then found all of the victims within minutes.
- Tell me Grant's status.
Grant Creston's combat training outmatched those of the Nemesis army; he saw all their attacks from a mile away. All of the members of the army are back in the Zig.
- That's it. Anything else to report?
That's it, for now. You did a great job in figuring out the strengths and weaknesses of the team, Character.
Your next goal will be to track down a group of villains. We have reports that they fled into a nearby cavern with a group of Council.
In the meantime, we'll be splitting up the team, but be aware that they may contact you for further support.
- Understood.
Badge
After correctly assigning the New Praetorians to their tasks (Pendragon --> Freakshow, Aurora --> Hellions, Grant --> Nemesis), you will be awarded the Long Arm of the Law Badge.
Long Arm of the Law You were able to stop all of the chaos that was running rampant around the bank in Brickstown. |
Bring in the remaining villains
Unnecessary Solicitation
There's a large number of super-powered individuals in that cave, Character. Be on your guard!
Mission Objective(s)
The Council seems to be using an abandoned supergroup base to hide these villains.
- Bring in the remaining villains
- Deactivate the empowerment machine to help Pendragon and Aurora
- 6 villains to defeat
You've wiped out all of the villains in the base and found out the Council's next plan!
Enemies
Notable NPCs
- Bad Penny (Rogue Isles Villains Boss)
- Comrade (Rogue Isles Villains Boss)
- Contemptress (Rogue Isles Villains Boss)
- Misadventure (Rogue Isles Villains Boss)
- Pyrelord (Rogue Isles Villains Boss)
- Sardonic (Rogue Isles Villains Boss)
Attack on Peregrine Island | |
You took down all of the super-powered villains in the base and discovered some more plans from the Council.
It appears that they freed a large number of the IDF from the Zig and helped them commandeer a naval cruiser! The group plans on opening fire on Peregrine Island. What's worse is that they're going to plant evidence to make it seem like it was a plot done by the New Praetorians! According to this, their first plan is to establish a front on a beach in Peregrine, then launch an all out assault! |
Stop the attack on Peregrine Island
Unnecessary Solicitation
The New Praetorians are going to be in the area fighting Duray, Character. They'll keep him and the Sky Raiders off of you while you handle this situation.
Mission Objective(s)
You can hear fighting in the distance. The New Praetorians are taking the Sky Raiders, while you go to the heart of the problem - the naval ship that's about to open fire on Peregrine Island!
- Stop the attack on Peregrine Island
- 8 groups of IDF to defeat
- Defeat the IDF engineer to support the New Praetorians
- 2 IDF Commanders to defeat
- Defeat Fusion and Jane Temblor
You've stopped the attack on Peregrine Island!
Enemies
Notable NPCs
- Jane Temblor (+++ Missing Information +++)
- Fusion (+++ Missing Information +++)
Editor's Note: Team Status for The New Praetorians is as follows:
|
Target: Refugee Island | |
You overheard one of the IDF generals talking about a plan to attack the island that the First Ward refugees are being held in. You'll have to head there once things are settled here! |
Investigate Refugee Island
Unnecessary Solicitation
You need to make sure that island is secure, Character!
Mission Objective(s)
Things look normal for the moment here on the island.
- Investigate Refugee Island
- 4 refugees to rescue
You managed to handle things on the island, but it seems like something terrible has happened to the other New Praetorians!
Enemies
Debriefing
Character, Calvin Scott just sent me a direct message with images. His Unified People's Army and the Council have captured all of the New Praetorians. Marauder... Riptide... Grant... everyone is under their control. They're trying to send a message, Character. I thought it was to me, but it looks like it's directly to you.
They've made one request and one request only, which is that you hand yourself over in exchange of the lives of the New Praetorians.
Vanguard has evacuated anyone who wasn't injured in the attack on Refugee Island; the rest are in a Vanguard hospital. We're reporting no deaths, but that's only due to the hardiness of the people and not for any sort of 'care' that Calvin Scott may have taken.